I decided to model a car for fun, and after mulling over a few possible choices, I decided to do a classic BMW wagon, and ended up specifically on the 1993 BMW E34 525i Touring. I created this with the same modeling process as my past vehicles. I rendered my model using a few free Epic Games Unreal Environments, using Path Tracing, which is the first time I decided to do so instead of Lumen. The most difficult aspect of the model for me was figuring out the shader for the plastic light lenses.