BFA Graduate from CSUF and passionate 3D artist with a love for designing and creating environments, backgrounds, and props for games, TV, and film.
● IMDb-credited environment artist contributing to virtual LED stage
backgrounds for independent productions.
● Delivered optimized Unreal-ready assets and live feedback adjustments.
● Experience with real-time material tuning, lighting, and supporting director’s
notes on virtual stage.
● Designed 3D packaging concepts, scenic layouts, and branded environments for clients like Disney, Riot Games, and Hulu, translating sketches and specs into production-ready assets.
● Collaborated daily with project managers, designers, and fabricators to deliver visually consistent, on-brand experiences across print, digital, and physical formats.
● Responsible for field data capture of various sculptures & art installations
● Environment design for alternate conceptual VR gallery to display assets