Victor Alvarez
Victor Alvarez
3D Artist
Midway City, United States

Summary

BFA Graduate from CSUF and passionate 3D artist with a love for designing and creating environments, backgrounds, and props for games, TV, and film.

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Skills

Visual DevelopmentWorld Building3D Modeling3D SculptingHigh-poly ModelingHard Surface ModelingTexturingUV Unwrap and MappingConcept ArtTrim SheetsPBR MaterialsGreybox and Level DesignModularityPhotogrammetry

Software proficiency

Maya
Maya
Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance 3D Sampler
Substance 3D Sampler
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
PerForce
PerForce

Productions

    • Movie
      KOTOR: Echoes of Malachor - Fan Film
    • Year
      2026
    • Role
      Environment Artist, Prop Artist, Costume Artist
    • Company
      Dark Light Films
    • Movie
      “Star Wars: Knights of the Old Republic”: Fan Film
    • Year
      2025
    • Role
      Environment Artist
    • Company
      Studio 70

Experience

  • 3D Artist at Freelance
    Midway City, US
    May 2022 - Present

    ● IMDb-credited environment artist contributing to virtual LED stage

    backgrounds for independent productions.

    ● Delivered optimized Unreal-ready assets and live feedback adjustments.

    ● Experience with real-time material tuning, lighting, and supporting director’s

    notes on virtual stage.

  • 3D Environment Designer at Code Four
    Huntington Beach, CA, US
    January 2024 - July 2025

    ● Designed 3D packaging concepts, scenic layouts, and branded environments for clients like Disney, Riot Games, and Hulu, translating sketches and specs into production-ready assets.

    ● Collaborated daily with project managers, designers, and fabricators to deliver visually consistent, on-brand experiences across print, digital, and physical formats.

  • 3D Artist Intern at Andy Fedak Studio
    Midway City
    August 2021 - December 2021

    ● Responsible for field data capture of various sculptures & art installations

    ● Environment design for alternate conceptual VR gallery to display assets