First Level Run/Level Walkthrough
Project Vachnaya was a collaborative project completed as a video game prototype for CSUF's ART 455-C Group Projects class. The game, designed as a twin-stick top down round survival shooter, is set in a late 80's Soviet Union KGB building where survivors must fend off hordes of the undead in their final battle. The game was made in Unreal Engine 4 and was completed remotely through Perforce in a group of 4, consisting of myself, Aidan Ecker, Noah Christensen, and Ilia Daryaei. I was responsible for creating multiple props designed for the armory that ended up finding re-use around the rest of the level.